Trame is a collection of sketches, patches, raw material from previously released works, re-processed in order to make another, new, meaning appear.
Every Trama has no direction, and no sense.
It is not a line, it’s a surface.
No Trama has a beginning, nor an end, nor even an evolution.
Trame is a set of easy-made textures and clusters.
Every piece which composes Trame comes along with a video whose production shares a similar concept to that of the music: raw footage heavily processed to become something new, undefinable.
The eyes gets closer, so close to make everything blurred and unrecognizable, so that everything becomes nothing but smooth and dreamy (or nightmarish) textures.
Trame is mainly a study, but it aims at producing some pieces of music while questioning some techniques and aesthetics.
Trame is a journey through the world of ambient with the instruments of Max/Msp/Jitter.